Furthermore, Releases should take into account all the additional work that must be accomplished, such as updating the public website and training the customer support team. Here is the main reasons for having a Release planning in Scrum your project:.
Release Planning vary in their format. The Release plan is not a static plan which required to be from time to time as the way we manage the product backlog. When new knowledge is available such as, entries in the Scrum Product Backlog are updated and adjusted , the Release Plan should be regularly revisited and updated accordingly. We use cookies to offer you a better experience. By visiting our website, you agree to the use of cookies as described in our Cookie Policy.
What is Scrum Release Planning? With a longer-term plan, the team can align with the expectations of the Product Owner and relevant the project sponsor and provides us some answers for questions such as: When will we be done Which features can I get by the end of the year How much will this cost Discover critical dates and milestones Coordinate development plans of the dependent systems.
Help us to balance business value and overall quality against the constraints of scope, schedule, and budget Patterns of Release Planning Many organizations have its own cadence regarding release of products to its customers. Definition of Ready A release plan is a roadmap that reflects expectations about which features will be implemented and when they are completed.
Release Planning Overview: Effective release planning is an essential skill set that all Product Owners must have to realize the full potential of Scrum. View and Download Class Slides. Release Planning. Stay Connected The market changes fast. But the problem is, if a release becomes bigger and you release less often, it stays a difficult thing that people want to avoid!
So, in order to make it easier, you have to do it more often! When you start releasing more often, people will start to think about making it easier by automation for example but they will also gain experience, which helps them in doing it better and faster.
So stop doing big bang, low frequency release and start doing smaller releases more often! Only release work that is 'Done' In many organizations, a lot of teams are releasing 'undone work'. This 'undone work' is work that is released to production, but which isn't delivered conform the Definition of Done.
This creates technical debt, which costs you a lot of time and a lot of money to fix. It will cost you valuable time which you can't spend on delivering value for customers and users! So respect the Definition of Done! Get ownership over the release process Get ownership over the release process. Or better said: Support the Development Team in getting ownership over the release process! In many organizations, doing releases to production is something that is 'owned' by a department such as Release Management or Release Coordinators.
When the Development Team doesn't have ownership over the release process, it is often more difficult to do a release and it often costs you as a Product Owner valuable time. What I've experienced to be very helpful in the past, is to provide the Development Team with ownership over the release process. This is something nor you, nor the Development Team can often decide by yourselves. So what you can do as a Product Owner, is to create transparency about this topic during the Sprint Review for example.
When your stakeholders are asking you: "How can we become faster? Then help yourself and the Development Team, by raising awareness about the release process. Improve the release process continuously Like we explained in this blog post , there is more to Product development than delivering more features and functionalities.
As a Product Owner, you should be aware that improving the release process will support you in delivering more value for your Product. So collaborate with your Development Team to automate the release process, automate tests, automate deployments, etc. Spend a little time on improving the release process every Sprint, so you can deliver both customer value and improve the team.
Bottomline, this means that a lot of work has been done, but no value for customers and users has been delivered, since it's not finished, it's not 'Done'! So help the Development Team by offering focus, with a Sprint Goal for example. Support the Development Team to deliver a Done Product Increment, as early as possible in the Sprint, which is helpful, since you will at least end up with one Increment that could be released if you'd want to.
This release calendar is often planned for monthly or quarterly releases to production.
0コメント